Reddit Zelda Game Where Gannon Is Links Friend

Active Golf links

TLoZ Merchant Artwork.png
Characters

TLoZ Aquamentus Artwork.png
Bosses

TLoZ Keeses Blue Artwork.png
Enemies

TLoZ Magical Key Artwork.png
Dungeons

TLoZ Link Surrounded by Treasures Artwork.png
Items

TLoZ Links Holding Famicom Disk Artwork.png
Translations

TLoZ Link Holding the Triforce of Wisdom Artwork.png
Credits

This article is about the mettlesome. For the series itself, see The Legend of Zelda (Serial). For other uses, see The Legend of Zelda (Disambiguation).
The Legend of Zelda
TLoZ English Logo.png
TLoZ NES NA Box.png
Developer(s)

Nintendo R&D 4

Publisher(s)

Nintendo

Designer(s)

Shigeru Miyamoto (producer/managing director)
Takashi Tezuka (director)
Toshihiko Nakago (coder)
Koji Kondo (sound composer)

Button date(s)

FDS release
Japan February 21, 1986
[1]

NES release
North America August 22, 1987[1]
Japan Feb 19, 1994[2]
European Union November 27, 1987

GBA release
North America June 2, 2004[1]
Japan February 14, 2004[1]
European Union July 9, 2004[3]
Commonwealth of Australia November 18, 2004[4]

Wii Virtual Console release
North America November 19, 2006
Japan December 2, 2006
European Union December 8, 2006
Commonwealth of Australia December 7, 2006
Republic of Korea Butt against 31, 2009[5]

3DS Virtual Solace release (Embassador Political platform)
North America August 31, 2011
Japan August 31, 2011
European Union September 1, 2011
Commonwealth of Australia September 1, 2011

3DS Practical Console release
North America July 5, 2012
Japan December 22, 2011
European Union April 12, 2012
Commonwealth of Australia April 12, 2012
Republic of Korea Feb 3, 2016[6]

Wii U Virtual Comfort button
North America August 29, 2013[7]
Japan August 28, 2013[8]
European Union Noble 29, 2013[9]
Commonwealth of Australia August 29, 2013[10]
Nintendo Switch Online
North America September 18, 2018[11]
Japan Sep 19, 2018[12]
European Union September 19, 2018[13]
Commonwealth of Australia September 19, 2018[14]
Republic of Korea Apr 23, 2019[15] [16]
Republic of China, Hong Kong and Macao April 23, 2019

Nintendo Switch Online (Living the lifespan of luxury!)
North America October 10, 2018[17]
Japan October 10, 2018[18]
European Union October 10, 2018[19]
Commonwealth of Australia October 10, 2018[20]
Republic of Korea April 23, 2019
Republic of China, Hong Kong and Macao April 23, 2019

Complacent ratings
  • ESRB: E
  • PEGI: 3 (GBA)
  • PEGI: 7 (Virtual Console)
  • CERO: A
  • CB: G
  • USK: 0
Canonicity

Canon[21]

Successor

The Adventure of Link

StrategyWiki Favicon.png The Legend of Zelda guide
at StrategyWiki
ZU-logo.pngThe Legend of Zelda Guide on at Zelda Universe

The Legend of Zelda is the first installment of the Zelda series. It centers its plat around a boy named Link, who becomes the central champion throughout the series. It came out as betimes as 1986 for the Famicom in Nihon, and was later discharged in the northwestern world, including Europe and the US in 1987. It has since then been re-released various multiplication, for the Nintendo GameCube arsenic well as the Game Male child Advanced. The Asian nation adaptation of the game connected the Famicom is known as The Hyrule Phantasy: The Legend of Zelda .

Contents

  • 1 Chronicle
  • 2 Gameplay
    • 2.1 Dungeon Exploration
    • 2.2 Overworld Exploration
    • 2.3 Second Quest
  • 3 Game Information
    • 3.1 Development
    • 3.2 Japanese Version
    • 3.3 Graphics and Audio
    • 3.4 Background
    • 3.5 Timeline Placement
    • 3.6 Mistranslations
    • 3.7 Credits
    • 3.8 Completion Records
  • 4 Listings
    • 4.1 Characters
    • 4.2 Bosses
    • 4.3 Enemies
    • 4.4 Dungeons
    • 4.5 Items
    • 4.6 Translations
    • 4.7 Credits
    • 4.8 Glitches
  • 5 Reception
    • 5.1 Sales
    • 5.2 Reviews
    • 5.3 Sports fan Reception
  • 6 Ports and Remakes
  • 7 Legacy
  • 8 Trivia
  • 9 Nomenclature
  • 10 Gallery
    • 10.1 Video Gallery
  • 11 Foreign links
  • 12 References

Story

TLoZ Title Display Sword Artwork.png

"A farsighted, age ago the Humanity was in an age of Chaos.

"In the midst of this chaos, in a little kingdom in the land of Hyrule, a legend was existence one-handed down from genesis to generation, the legend of the 'Triforce'; blessed triangles possessing orphic powers. One day, an evil army attacked this peaceful little kingdom and stole the Triforce of King. This army was led by Ganon, the ruling Prince of Darkness World Health Organization sought to steep the World into dread and darkness under his rule. Fearing his wicked rule, Zelda, the princess of this kingdom, break u the Triforce of Wisdom into eight fragments and hid them throughout the domain to save the last unexhausted Triforce from the clench of the evil Ganon. At the same time, she commanded her most trustworthy nanny, Impa, to secretly lam into the land and Adam incu a man with enough courage to destroy the evil Ganon. Upon hearing this, Ganon grew angered, imprisoned the princess, and sent come out of the closet a company in search of Impa."

"Braving forests and mountains, Impa fled for her life from her pursuers. As she reached the very limit of her energy she found herself surrounded aside Ganon's evil henchmen. Cornered! What could she do? ... But wait! All was not lost. A Thomas Young lad appeared. He skillfully swarm polish off Ganon's henchmen, and saved Impa from a fate worsened than death."

"His name was Link. During his travels, he had come crossways Impa and Ganon's henchmen. Impa told Link the whole floor of Princess Zelda and the evil Ganon. Lighted with a sense of justice, Link resolved to save Zelda, but Ganon was a powerful opponent. He held the Triforce of Power. And then, in order to fight off Ganon, Tie had to bring the scattered eight fragments of the Triforce of Wisdom together to rebuild the mystical Triangle. If he couldn't do this, there would exist no chance Link could fight his way into Death Mountain where Ganon lived."

"Can Link really destruct Ganon and save Princess Zelda?

"Lone your skill nates answer that question. Solid destiny. Use the Triforce wisely." [22] [23]

Gameplay

Screenshot of gameplay

The game itself introduces a new level of gaming, one that includes roleplaying, fulfill, adventure, and beat/logic.

Donjon Geographic expedition

Barring Associate's progress are Creatures he must battle to locate the entrances to nine underground Dungeons. Each Keep is a unique, tangle-like collection of rooms connected by doors and closed book passages and guarded by monsters different from those found connected the Overworld. Linkup must successfully pilot each Dungeon to obtain one of the eight pieces of the Triforce of Wisdom. Dungeons likewise conceal useful items, such as a Boomerang for retrieving items and stunning Enemies and a Flute with magical properties. The first six Dungeons have visible entrances, but the remaining three are hidden. Leave off for the final Donjon, which can't embody entered until the previous eight have been completed, the parliamentary procedure of completing Dungeons is somewhat arbitrary, only many Dungeons can exclusive make up reached using items gained in the previous one.

Overworld Exploration

Non-linearity, the ability to take contrastive paths to complete the game, separated The Legend of Zelda from its contemporaries. Link can freely wander the Overworld, determination and purchasing items at any point. This flexibility enables unusual shipway of playing the game; for instance, it's possible to reach the final Boss of The Legend of Zelda (but not vote out him) without taking a Sword. Nintendo of America's management at the start feared that players mightiness become frustrated with the new concept, left wondering what to do next. As a result, the American interpretation of the game's manual of arms contains many hints, tips, and suggestions for players.

Second Call for

Afterward additive the lame, the actor has access to a more difficult quest, officially referred to as the Secondment Quest, where Dungeons and the placement of items are distinguishable, with Enemies stronger. Although a more difficult "replay" wasn't unique to The Fable of Zelda, few games offered a "second quest" with whole variant levels to complete. Entering "ZELDA" as the participant's name starts the Second Quest immediately.[24] The Intermediate Quest can be replayed each time IT's completed.

Game Information

Maturation

Shortly earlier starting developing for Super Mario Bros. , Shigeru Miyamoto began developing The Legend of Zelda every bit a set in motion rubric for the Famicom Disk System.[25] Miyamoto got inspiration from his ain explorations to the countryside and hillsides around his plate for an dangerous undertaking game.[26] Seeking to create a fairytale mount, Centennial State-developer Takashi Tezuka drew breathing in from J. R. R. Tolkien's Lord of the Rings novels when composition the story.[27] With the age sword and black magic theme set, Miyamoto wanted to throw prize search gameplay to likewise earn the horse sense of adventure seen in movies such equally Indiana Bobby Jones .[28] The game began as a two player dungeon creator, but later became a one-player game with subwa dungeons that enclosed Death Piles, with forests, lakes, and Hyrule Domain added eventually Eastern Samoa they welcome to explore aboveground too. Miyamoto sought to call the game The Legend of something, indeed a Praseodymium contriver suggested Zelda, the name of Fitzgerald's wife.[29]

Asian country Interlingual rendition

The Caption of Zelda was primitively released in 1986 as a flagship title for the Famicom Saucer System of rules in Japan. Apart from facilitating data saving, the phonograph recording drive also added an extra strait channel happening top of the Famicom's primary pentad. This has caused the original release to sport a quite different sound compared to the more widespread pickup release. This difference is most notable during the title screen.

The Book of Magic is called the Bible in the Asian nation version of the game. This was likely changed because it violated Nintendo of United States's, at the time, very hard-and-fast content guidelines which among others disapproved of any religious content or references inside games released for their systems. Interestingly enough, all depictions of the cross were kept intact.

The Nipponese Famicom Platter System version was included in a promotional package of Charumera-brand ramen, and was only surrendered out as a prize for a contend. It is unknown what differences this version has compared to the original release, as the sole available copies are improbably pricy.[30]

Art and Sound

Being a game designed for memory board in a diskette, the pun's graphics practice not utilize too many another elements; sprites are given contrary color palettes depending on their location in the overworld. For example, trees can constitute tawny-colored either green or orange; brick walls in dungeons are painted gamy, green, yellow or covered, and so on.

The pun features three background themes: the overworld tune, the regulation keep tune and the final dungeon tune. The first theme has become the dealership's main theme, and it is often reused in new games in the enfranchisement. The keep theme is used as the theme for the Royal Crypt in The Minish Chapiter and in the Color Dungeon in Link's Awakening DX. Sound samples much as the one when Tie in collects a new item and the 1 when a new path is open are also often reused in later The Caption of Zelda games.

The Japanese Famicom Phonograph recording Scheme version of the game utilizes the Disk Scheme's additional frequency-modulation synthesis chip; the music sounds more lifelike As a result.

Setting

With this game being the first in the enfranchisement, it is the first time Hyrule is portrayed, and it is divided into numerous parts and landscapes, so much as the Lost Forest, Decease Mountain, a middle lake, a forest, a graveyard, and a shore; as Link walks done them, he manages to find the hidden labyrinths where the fragments of the Triforce are kept. Information technology's unknown whether OR not the nameless regions reappeared in ulterior games with official names.

Unlike to the highest degree overworlds in The Legend of Zelda series, this incarnation of Hyrule is totally explorable from the beginning, meaning that Connexion can attend well-nig any corner and space of it, with a total petit mal epilepsy of linearity. IT should be noted that the overworld remains largely unchanged in the Second Quest, with the lone changes existence the locations of the labyrinths and of exceptional prizes.

Timeline Emplacemen

According to the timeline revealed in Hyrule Historia, The Legend of Zelda takes place in the "Downfall" branch, which, in a whole, takes place after Ocarina of Time. Later on Ganon is defeated in A Yoke to the Gone, Oracle of Seasons and Seer of Ages and in A Colligate Betwixt Worlds where Link and Zelda recovered the Triforce from Yuga-Ganon, Hyrule entered The Euphonous Era, in which the wise Hyrule monarchs secondhand the Triforce to govern the land. Afterward the king's death and the attempt of the Prince of Hyrule to assemble the complete Triforce, Hyrule was lead into the 'Geological era of Turn down'. The Prince of Darkness, Ganon was redux, leading to the events of The Legend of Zelda. Six years later, the events of The Adventure of Link take put.

Both this game and its sequel are linked in continuity, since the first game revolves around retrieving two of the major fragments of the Triforce, and Ganon is fought ready to rescue Princess Zelda; the second plot revolves around determination the 3rd John R. Major shard in order to revive an incarnation of Zelda that was comatose for a very long time, and to block the revival of Ganon.

The introduction contains various mistranslations

Mistranslations

The Legend of Zelda is littered with mistranslations, direct word-for-word translations, and odd quotes.

  • The introduction story is written poorly, such as stating the Triforce piece Ganon stole is the "Triforce with power", alternatively of Triforce of World power. For the GBA and Wii Virtual Comfort ports, the message was totally rewritten.
  • This is the first Zelda gimpy in which Ganon is written atomic number 3 Gannon. This spelling was also used in the Famicom Disk System version of The Adventure of Link [31] [32] and in the Super Famicom dismission of A Link to the Past.[33]
  • The Old Man is well known for his vagueness in messages. One of his most known quotations is "DODONGO DISLIKES SMOKE", indicating the Dodongo's weakness to bombs. Some other unexpended quote is "DIGDOGGER HATES CERTAIN KINDS OF Legal".
  • The leaning of items is known as "every of treasures". The "of" was omitted in later re-releases.
  • When Link pays the Dusty miller behind the falls, she leave state him to "Go up, up, the mountaintop." This was corrected to saying, "Go leading, up, the tons ahead". This refers to the course to Level 5.

Pseudonyms are used in the credits

Credits

In the credits, entirely merely the executive producer Hiroshi Yamauchi are listed under pseudonyms. Designer Takashi Tezuka is credited as "Ten X," sound composer Koji Kondo every bit "Konchan," software engineer I. Marui arsenic "Marumaru." At the time, nicknames were commonly used among Japanese gimpy developers American Samoa a company measure against employee poaching.[34] [35]

Manufacturer and director Shigeru Miyamoto is listed as "S. Miyahon," a mistranscription of his constitute — 本 can be read as either "moto" or "hon."[35] This is widely believed to comprise another error in translation. However, in a leaked prototype of the game, more of the faculty — including Miyamoto — were credited under their realistic names.[36] The pseudonym "Miyahon" was thus chosen by choice for the final sackin.

Completion Records

Main article: Speedrun Records
Time Performing artist Date Notes
27:27[37] Schicksal July 5, 2021 Any% (Quest 1, Up+A)
27:54[38] Schicksal January 6, 2021 Any% (Quest 1, No more Up+A)
34:02[39] Schicksal Apr 27, 2021 100% (Quest 1, Up+A)
35:18[40] Greenmario April 29, 2021 100% (Quest 1, No Up+A)
31:31[41] lackattack May 14, 2019 Low% (Quest 1)
32:26[42] lackattack May 12, 2019 Swordless (Quest 1)
2:19[43] Eunos February 3, 2021 Any% (Quest 2, ACE)
30:38[44] Schicksal May 26, 2021 Any% (Quest 2, Finished+A, No Unity)
33:50[45] Schicksal February 19, 2020 Any% (Quest 2, No Up+A, No ACE)

Listings

Characters

Bosses

Enemies

Dungeons

Items

Translations

Credits

Glitches

Response

Sales

The Fable of Zelda was commercially successful, merchandising a zillion copies nearly a year subsequently its firing,[46] and cumulating a total of 6.5 million copies worldwide, making it the fourth Sunday-go-to-meeting-selling Nintendo Amusement System game ever.[47]

Reviews

IGN journalist Craig Harris awarded the Game Boy Advance version of the game with an 8.0 out of 10, laudatory its faithful adaptation from the original version;[48] Damien McFerran from Nintendolife gave the Practical Console version (Wii) the same score, praising the length and the complexity of the quest.[49] Nintendojo staff, when reviewing the GCN variation (Collector's Edition) praised the game for its "innovative and unique gameplay system, remarkably deep puzzle solving, and an epic score".[50] Nintendo Force, in the December 2009 issue, placed the game third in the list of best The Caption of Zelda games, citing its influence on gaming industry and praising its gameplay.

Fan Reception

The game accepted support from the actor community likewise. It currently holds an average user score of 9.1 at GameSpot,[51] also as a current average referee score of 9.1 at IGN.[52]

Ports and Remakes

TLoZ Shield Emblem.png

A remake of the original halt, BS The Legend of Zelda, was broadcast via the BS-X Broadcasting System. The gameplay is siamese to the primary, but differs as the game's central heroes are the mascot characters of the BS-X Broadcasting Scheme, who are otherwise supposed to be based on the histrion as the character's name and grammatical gender is joint with the broadcasting ID. Aside from the initial green tunic, the male character reference wears a backwards baseball cap, and the female person character has long Bolshevik hair.

In 2003, Nintendo released a bundle for the Nintendo GameCube which included the Accumulator's Version, in which The Legend of Zelda is playable. This version notably provided a other and more accurate translation of the game playscript, which was used in most subsequent ports of the game.[53] It also included a few other changes, such as reduced screen flashing.

Animal Crossing , also released in 2003, includes a number of emulated NES games as furniture pieces, though some are inaccessible without a cheating device. The Legend of Zelda is united much unobtainable game.

The Legend of Zelda saw a porthole on the Game Male child Advance as part of the "Standard NES Serial publication" re-releases in 2004.

Ports of The Legend of Zelda were released on the Virtual Comfort serve for the Wii, Nintendo 3DS, and the Wii U. The Wii Practical Solace left was released in 2006 in most regions, releasing alongside the set in motion of the service. The 3DS Virutual port was initially available on August 31, 2011, as one of the games pensionable for free download as part of the Nintendo 3DS Embassador Program, a service gettable to players who bought a 3DS before its price dropped along August 11, 2011.[54] It was subsequently released to the public in 2012 in most regions. The Wii U Virtual Console table port was released in 2013. Nearly all Virtual Comfort ports uses the updated changes from the 2003 Collector's Edition variant, with the exception of the 3DS Practical Console port, which instead uses the groundbreaking game's handwriting.

Super Nail Bros. Brawl features a number of timed, deficient demos of classic games, called "Masterpieces", in which players may only play high to a certain number of minutes depending on the spunky. The Legend of Zelda is offered as unitary of the Masterpieces, and is limited to deuce minutes of gameplay time. It returns as part of the Masterpieces library of Super Smash Bros. for Wii U, where the playtime for the demo has been doubled to four minutes.

The NES Standard Edition includes The Fable of Zelda as one of the 30 games available.

The Nintendo Entertainment System - Nintendo Switch Online software, available to Nintendo Switch Online Subscribers, included The Caption of Zelda as one of its 20 launch titles. Later on during the weapons platform's spirit, a "special save data" for the gimpy was introduced, noble "The Caption of Zelda™ Sustenance the life of luxury!", that starts the game with many items and rupees in the players' possession.[55]

Legacy

The Caption of Zelda is the first installment in the Zelda franchise, and its achiever allowed the exploitation of sequels. In unitary or another way, nearly every title in the series is influenced by this game in such ways as:

  • The distinction betwixt an overworld and a dungeon, as well as the pauperization of travelling across the old to enter the latter, and to clear the last mentioned to take a further step to the courageous's completion.
  • The expend of items to build up connected the adventure, atomic number 4 it to beat enemies more easily or to undecided new slipway and solve puzzles.
  • The origination of Link, Princess Zelda and Ganon.
  • The debut of the first ii fragments of the Triforce.
  • The introduction of a number of recurring locations (e.g. Lost Woods and Death Mountain) and items.
  • The presence of a Second Quest (although selfsame some resultant games reused this concept).

The Moblin's quote "It's a secret to everybody" has become a hot meme among gamers over the years. It is first referenced in A Link to the Past when Link brings a chest to a man who stands next to a sign outside of the abandon. He offers to open the bureau under the experimental condition that Link will "keep information technology enigma from everyone else". It is also referenced in Sweet potato of Clip. If Link bribes the guard at the gate of Hyrule Castle, speaking subsequently he opens the gate will resultant in him saying "Celebrate IT A SECRET TO EVERYBODY." And in Majora's Masquerade party, after talking to Kafei in his home behind the Curiosity Shop, he says "Keep what we just talked about a mystic from everybody". Information technology is regular referenced in Twilight Princess when in Nitty-gritty Rook Town, Link up can record a threshold and walk up to a balcony, where a Goron sees the favored force around Hyrule Castle. He admits that helium has kept it "a secret to everybody."

The form of address report for the game would later be used for the primary theme of the game Hyrule Warriors, with parallel bars from information technology likewise being used in the track "Eclipse of the World".

Trivia

  • The Hyrule Phantasy was in use as a subtitle for the Japanese version of The Legend of Zelda; however, this was dropped in future games as adding a third subtitle (such American Samoa A Link to the Past) would have made the title overly long. This select was too ready-made to avoid comparisons with Final Fantasy .[56]
  • During exploitation of the game, a rearrangement of Maurice Ravel's Boléro by Koji Kondo was secondhand A the championship theme. However, shortly in front finishing the game, the developers learned that the song was still under copyright. Since they could not delay the release of the Record System and the bet on itself, Kondo wrote the actualized title theme in a single night.[57] [58]
  • Most The Legend of Zelda cartridges are gold, but the Classic Series version of the game came in standard grey cartridges.[59]

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese THE HYRULE FANTASY ゼルダの伝説
ゼルダの伝説
The Hyrule Fantasy: The Caption of Zelda
The Legend of Zelda
People's Republic of China Chinese Ti 塞尔达传说 Zelda Legend
Republic of China, Hong Kong and Macao Chinese TR 薩爾達傳說 Zelda Legend
Federal Republic of Germany German The Caption of Zelda
Republic of Korea Korean 젤다의 전설 The Legend of Zelda

Gallery

Video Gallery

The Legend of Zelda - Original game map

Extrinsic golf links

  • Nintendo UK Game Male child Further site

References

  1. 1.0 1.1 1.2 1.3 Encyclopedia (Dark Equus caballus Books) pg. 218
  2. Encyclopedia (Sullen Horse Books) pg. 7
  3. " ©1986-2004 NINTENDO " — N/A (The Legend of Zelda)
  4. "Nintendo World News report" — Ben Kosmina, Forthcoming Australian Nintendo Games, , published October 14, 2004, retrieved November 25, 2014.
  5. Wii, Nintendo Korea, retrieved November 25, 2014.
  6. 한국닌텐도 홈페이지, Nintendo Korea, published February 2, 2016, retrieved February 3, 2016.
  7. NINTENDO DOWNLOAD HIGHLIGHTS NEW DIGITAL CONTENT FOR NINTENDO SYSTEMS - August. 29, 2013, Nintendo Pressroom.
  8. Wii U|ゼルダの伝説|Nintendo, Nintendo.
  9. The Caption of Zelda | NES | Games | Nintendo, Nintendo UK.
  10. Daniel Vuckovic, Nintendo Download Updates: Rayman Legends, finally, Vooks, published August 27, 2013, retrieved November 25, 2014.
  11. Owen S. Good, Nintendo Switch Online has these 20 classic NES games, Polygon, published September 13, 2018, retrieved August 8, 2020.
  12. ファミコンソフトが遊び放題、お手軽な「Nintendo Switch Online」, BCN Retail, publicized September 20, 2018, retrieved Revered 8, 2020.
  13. ChewbieFR, Nintendo Switch Online : la liste stilboestrol jeux NES inclus, jeuxvideo.com, published September 18, 2018, retrieved August 8, 2020.
  14. Daniel Vuckovic, Wholly the Nintendo Switch Online details from the Nintendo Direct, Vooks, published Sept 14, 2018, retrieved Honorable 8, 2020.
  15. Iggy, Nintendo Switch Online Launches Apr 23 In To the south Korea And Hong Kong, Pricing And Offers Announced, Nintendo Soup, promulgated April 2, 2019, retrieved August 8, 2020.
  16. Nintendo Entertainment System™ - Nintendo Substitution Online, Nintendo.co.kr, published April 27, 2019, retrieved Grand 8, 2020.
  17. Ryan Craddock, Storm! A Special Version Of The Legend Of Zelda Has Appeared In The Switch's NES Depository library, Nintendo Life, published October 10, 2018, retrieved August 8, 2020.
  18. Kiyoshi Tane, 初代ゼルダ「お金持ち版」がスイッチオンラインでサプライズ配信。任天堂公式のイージー版、お金とアイテム山盛りで開始, Engadget, published Oct 11, 2018, retrieved August 8, 2020.
  19. Wesley Yin-Poole, Nintendo surprises Alternate Online subscribers with stealth release of a "souped-up" The Legend of Zelda, Eurogamer, publicised October 10, 2018, retrieved Grand 8, 2020.
  20. Luke Henderson, NES Online gets a quaternary bonus game, Vooks, published October 10, 2018, retrieved Aug 8, 2020.
  21. Encyclopedia (Dark Sawbuck Books) pg. 10
  22. The Caption of Zelda manual, pp. 3–4
  23. Translation of The Caption of Zelda manual
  24. The Legend of Zelda: Phantom Hourglass — Prima Official Game Guide (Prima Games) pg. 4
  25. "First, we started making The Legend of Zelda, and then we started Super Mario Bros. The Caption of Zelda was for the Menag Computer Disk System, thusly we decided to finish up Large Mario Bros. first." —Shigeru Miyamoto (The Legend of Zelda Developer Interview)
  26. "When I was younger, I grew up in the countryside of Japanese Islands. And what that meant was I dog-tired very much of my time playing in the rice paddies and exploring the hillsides and having fun outdoors. When I got into the upper elementary school ages — that was when I really got into hiking and mountain climbing. There's a set back dear Kobe where there's a mountain, and you climb the mountain, and in that location's a braggart lake near the cover of it. We had gone on this hiking trip and climbed sprouted the mountain, and I was so amazed — it was the first clip I had ever experienced hike up this wads and seeing this big lake at the top. And I drew on that brainchild when we were workings along the Fable of Zelda brave and we were creating this grand outdoor adventure where you go through these narrowed confined spaces and come upon this great lake. And so information technology was around that time that I really began to start drawing on my experiences as a child and bringing that into biz development." —Shigeru Miyamoto (Q&A;: Shigeru Miyamoto On The Origins Of Nintendo's Famous Characters)
  27. "The two program designers Shigeru Miyamoto and Takashi Tezuka were responsible for the gamey, who set back themselves the finish of developing a fairytale adventure game with action elements. [...] Takashi Tezuka, a great lover of fantasy novels much as Tolkien's Lord of the Rings, wrote the book for the commencement two games in the Zelda serial." (Club Nintendo (German) (Nintendo of Europe) (1996 volume 2) pg. 72)
  28. "The Indiana Jones movies were out around that time. [...] I wanted to bring that sense of adventure to a video game. [...] So with a world of swords and sorcery every bit my theme, I decided to make an hazard game based connected treasure-hunt, and that was the beginning of The Legend of Zelda." —Shigeru Miyamoto (The Legend of Zelda Developer Interview)
  29. Hyrule Historia (Dark Horse Books) pg. 2
  30. "A special and selfsame rare version of the game was also free as a promotion for Charumera-brand ramen: [...] Now comes the big question – what about this version of the game is different from the standard version? The answer: nobody seems to know." — Miscellaneous, Legends of Localization, retrieved July 18, 2019.
  31. "SEVERAL YEARS AFTER GANNON WAS DESTROYED,LINK LEARNS FROM IMPA Just about THE ANOTHER SLEEPING PRINCESS ZELDA." — N/A (The Adventure of Link, Asian country Variation)
  32. "RETURN OF GANNON THE END" — Biz Over (The Gamble of Link, Japanese Version)
  33. "GANNON'S Column" — Credits (A Link to the Past, Japanese Version)
  34. The Legend of Zelda: First Bay, Legends of Localization, retrieved Nov 15, 2013.
  35. 35.0 35.1 "In early U.S. releases of a couple of Mario games, he was sometimes attributable as "Miyahon", a mistranscription of the kanji in his name (本 — which can glucinium read as either hon or moto). The misread surname was Miyamoto's development sobriquet in the 1980s (having a nickname was a uncouth practice among Japanese game developers at the time)." — Shigeru Miyamoto biography, Mario Havoc, retrieved November 15, 2013.
  36. Proto:The Fable of Zelda, The Cutting Room Floor, retrieved Nov 15, 2013.
  37. The Legend of Zelda - Any%, Speedrun.
  38. The Legend of Zelda - Any% No Up+A, Speedrun.
  39. https://www.speedrun.com/the_legend_of_zelda#100
  40. The Legend of Zelda - 100% No Up+A, Speedrun.
  41. https://www.speedrun.com/the_legend_of_zelda/run/y4199wdy
  42. https://www.speedrun.com/the_legend_of_zelda/run/m7prjr0m
  43. The Legend of Zelda - Second Quest ACE, Speedrun.
  44. The Caption of Zelda - Second Quest No ACE, Speedrun.
  45. The Legend of Zelda - Second Quest No Up+A, Speedrun.
  46. Nintendo Power (Nintendo of U.S.) (July/August 1988) pg. Insider's Calendar
  47. RPGamer - Japandemonium: Xenogears vs. Tetris
  48. Classic NES Serial publication: The Legend of Zelda Reexamine at IGN
  49. The Legend of Zelda (NES) Spirited Review
  50. Legend of Zelda: Collector's Edition review
  51. The Legend of Zelda User Reviews for NES - GameSpot
  52. IGN: The Legend of Zelda
  53. "The game was rhenium-released for the GameCube in 2003, the Plot Boy Advance in 2004, the Wii Virtual Console in 2007 and the Wii U Virtual Console in 2013. The emulations are all altered with a new translation, in an attempt to reduce the add up of Engrish. This altered version of the game, strangely enough, didn't brand the cut when the game was released on the Nintendo 3DS, which as an alternative uses a modified United States of America PRG1." — N.A, The Legend of Zelda/Soothe Differences - The Cutting Room Floor, The Cutting Room Flooring, published N.A, retrieved July 28, 2018.
  54. Official Nintendo Website - Nintendo 3DS Embassador Program
  55. "Perhaps more interesting than the improver of three additional NES games is an upset button of "special save information" for The Legend of Zelda, a halt that was part of the Nintendo Entertainment System – Nintendo Throw Online launch batting order. That save information will let players "start their adventure with a net ton of rupees and items, including the White Sword, Sorcerous Shell, Blue Ring and Power Bracelet." Basically, that save file volition make The Legend of Zelda a much easier game to start acting for newcomers. In a bid release, Nintendo promised to spillage much particular save information for former NES titles, "offering entertaining red-hot entry points into buff-favorite games."" — Michael McWhertor, Nintendo adds to a greater extent NES games to Transposition Online lineup, Polygon.
  56. "The Legend of Zelda: A Link to the Past, which was for the Super NES, already had a subtitle, so maybe we mentation that tacking on "The Hyrule Fantasy" would make the title too long-life. [...] It's a moment like Final Fantasy! That may indeed stimulate been another reason. We might've looked like copycats!" —Shigeru Miyamoto (The Legend of Zelda Developer Interview)
  57. "For quite a piece, it just played Knot's Bolero. It really matched the opening crawl! [...] But immediately earlier finishing The Legend of Zelda, we learned it was still subordinate copyright. [...] So I pulled an whol-nighter to compose the opening song." —Koji Kondo (The Legend of Zelda Developer Interview)
  58. "In Japan, medicine usually enters the public domain 50 years after the dying of the composer. [...] And Ravel, who wrote the music we were using for the opening crawl, lived a long meter ago, so we sentiment we were safe. But we looked information technology up just to make up safe and establish out it had been something like 49 years and 11 months since Ravel's passing and the copyright would run out in a month. [...] And we couldn't delay the release of the Family Computer Disk System." —Shigeru Miyamoto (The Legend of Zelda Developer Interview)
  59. "NES Old Cartridge
    This was essentially the same version every bit the gold magazine (at to the lowest degree to my knowledge) and was re-released as part of the "Classical Series" approximately 1994 or thusly."
    — Motley, Legends of Localization, retrieved July 18, 2019.

Reddit Zelda Game Where Gannon Is Links Friend

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